Book Binder Update

My comic book collection iOS app continues to evolve. I continue to strip out features and focus on the core mission: Buy a comic, snap a photo, add it to your collection. With that in mind the UX now looks a lot like a photo app that has been preconfigured for storing comic book metadata. […]

Unit Tests Equal Awesome

I’m working on a hobby project iOS app that lets me track my comic book collection. I’m interested in comic books because all these super heroes from my misspent youth rule the world of popular culture. While the cool kids were playing sports and going to parties I stayed at home reading comic books. In […]

Swift Programming: Filtering vs For Loops

The current version 3.1 has come a long way from the Yet-Another-C-Based-Syntax of the 1.0 version of Swift. One of the best features of Swift is how functional programming idioms are integrated into the core of the language. Like JavaScript, you can code in Swift in several methodologies, including procedural, declarative, object-oriented, and functional. I find it’s […]

Binge Watching Handmade Hero

For the last several weeks I’ve been obsessed with one TV show. It’s changed my viewing habits, my buying habits, and my computing habits. Technically it’s not even a “TV show” (if your definition of that term doesn’t include content created by non-professionals that is only available for free over the Internet). But for me, […]