Cocos2D-Swift 3.0: A great way to get started developing iOS games!

If you’re new to iOS game development now is a great time to get started. In 2008 a brilliant engineer named Ricardo Quesada rewrote his 2D game engine for Apple’s iOS and released it as open source. It’s no exaggeration to say that hundreds of games, like my own, were developed using Cocos2D—including dozens of… Continue reading Cocos2D-Swift 3.0: A great way to get started developing iOS games!

Apple’s Snakes and Ladders Swift Example

All the cool kids are learning Swift this week! Not wanting to be left out I downloaded Xcode beta 6 and the iBook introduction and started following long with the code sample in Xcode’s new playground. Swift is impressive as it fixes a number of issues with Objective-C by replacing it wholesale with a modern… Continue reading Apple’s Snakes and Ladders Swift Example

Sprite Kit, Retina, iOS7 and Getting It Right

I spent more time that I care to admit figuring out how to reconcile my old Dungeonators code with Apple’s Sprite Kit, Retina displays, and iOS 7. Along the way I searched the web for help and ran into tons of tutorials and advice for indy game developers (I highly recommend  www.raywenderlich.com for a great set of… Continue reading Sprite Kit, Retina, iOS7 and Getting It Right

Re-doing Dungeonators

One thing I think all software developers love to do is to make software for “the heck of it.” Hacking something together without having to worry about users, open source community members, and code reviews, is something devs don’t get to do often in these days of test-driven, agile, minimum viable products. Back in 2011… Continue reading Re-doing Dungeonators

April 1, 2014 Tech News

Google Announces Google++ Google++ users will have access to a social network with encapsulation, multiple inheritance, and polymorphism. Google++ users get the added benefit of UML diagrams and free advice from the Gang of Four (The computer scientists, not the punk band). Yahoo! Acqui-hires Apple To ensure it has the right talent for the 21st… Continue reading April 1, 2014 Tech News

Learning Haskell on the Web

(Image source: https://blog.kejsarmakten.se/all/software/2011/10/23/haskell.html) Below are websites and such that I’m tracking in my quest to sharpen my FP skills by learning Haskell in my spare time. The Haskell website (where you can download it) A brief introduction to Haskell on GitHub (apparently from a book on Scala, short and sweet) A complete Haskell textbox on WikiBooks… Continue reading Learning Haskell on the Web

Proofreading Your Text with Mac OS X’s Text-To-Speech

I write an almost weekly blog post for HuffPost and I’m terrible at proofreading my own work. I use the text-to-speech function on my Mac to read the text to me. I find I can hear grammar errors in my own work more readily than I can see them. Most word processors and text editors… Continue reading Proofreading Your Text with Mac OS X’s Text-To-Speech