True Working-ness

Last week I presented to my team at Lime Wire Agile and Scrum in all it’s most excellent glory. Jason Herskowitz, Lime Wire’s VP of Product Management, and I ran though all the major Agile elements and vocabulary words. The best part of the presentation was questions asked by developers, testers, system admins, product managers, […]

Mac OS 3: User Center Design Exemplar

I nearly lost all my data a couple of weeks ago. Actually, I was in no danger at all of losing my data but the terribad UI of Apple’s Time Machine and Time Capsule made me think I did! Apple’s backup solution is like a good looking school yard bully with a hidden inferiority complex. […]

The Name of the Game is Change

The second principle from the Agile Manifesto is “Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage.” I call this the Product Manager’s dream principle: “I get to change the requirements, even after development has started! Woot!” First let’s break this principle down and see what it really […]

Our Highest Priority

The first principle of the Agile Manifesto is “Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.” Easier said than done ๐Ÿ™‚ This principle is deceptively simple and simply radical. I don’t believe it’s an accident that it’s the first principle and it’s first 3 words ensure that […]