Getting Xcode and GitHub to work together like besties

Updated for Xcode Version 7.3.1  Thanks to Jake for pointing out that his blog post needed a little freshening up! After watching the WWCD keynote I wanted to fool around in Cocoa and Objective-C again. It’s been a while and my Xcode skills were rusty. One task that always seems tricky is getting Xcode’s local git repository… Continue reading Getting Xcode and GitHub to work together like besties

ARC Memory Management in iOS 5 and Cocos2d-iPhone 2.0

My rewrite of Dungeonators is crawling along at a glacial pace. Mostly because I can only work a couple of hours a week on the project. But the iOS 5 way to manage memory with ARC (automated reference counting) is making the process far less painful than it was the first time I wrote my… Continue reading ARC Memory Management in iOS 5 and Cocos2d-iPhone 2.0

Invalid Code Signing Entitlements

Finally after 11 months I submitted my iPhone game, Dungeonators, to iTunes Connect for inclusion in the Apple App Store. I’m planning on giving it away so the “warcraft meets angry birds” funs is accessible to everyone! I hope it passes Apple’s review process It took several attempts for me to get to “waiting… Continue reading Invalid Code Signing Entitlements

Hey It’s Easier Than You Think (Xcode 4 and Subversion)

I love how the new Xcode 4 shows you code changes side-by-side with it’s version editor view. But I had a little problem. I’m a subversion fan. Yes, I know, totally not cool. I keep this flaw a secret and I don’t force my preference on my co-workers nor do I tweet about it. I’m… Continue reading Hey It’s Easier Than You Think (Xcode 4 and Subversion)