Month: December 2011

  • Personal Music Discoveries for 2011 (Thanks Spotify!)

    One of the best parts about working at Spotify is being paid to listen to music. After all some has to do the quality assurance! Actually, our QA guys and gals do a great job… but I can’t help myself 🙂 This year I’ve spent a lot of time with my old favorites, recapitulating my […]

  • Dungeonators Battle UI Redesign

    There is nothing quite like real user feedback. The Dungeonators game that I started coding about a year ago has been through several design iterations. Before I wrote a line of code I mocked up the whole UI and tested that on my friends and kids (paper prototype, an honorable UI design tradition). And with […]

  • Sprite Playground

    I wrote a little Cocos2d-iPhone test app and committed the project to GitHub. (Like every dutiful hacker should.) You’re welcome to download the project and fool around with the code. My goal was to figure out how to create a composite sprite, make sure it could respond to touches, and rotate and move it round […]