Cocos2D-Swift 3.0: A great way to get started developing iOS games!

If youâ€re new to iOS game development now is a great time to get started. In 2008 a brilliant engineer named Ricardo Quesada rewrote his 2D game engine for Appleâ€s iOS and released it as open source. Itâ€s no exaggeration to say that hundreds of games, like my own, were developed using Cocos2D—including dozens of… Continue reading Cocos2D-Swift 3.0: A great way to get started developing iOS games!