Yet Another Book Binder Update
Hey! Who remembers that comic book manger app I was writing a few months ago? Not me! Actually I didn’t forget about Book Binder–I just smacked into my own limitations. I had to take a break and do a bunch of reading, learning, and experimenting. And now I’m back. Look at a what I did… […]
I love RPA! Fun and Easy!
A robot that a human wrote, wrote this post!
FizzBuzz Still Hard… and Still Useless
I hear that many of the applicants we interview still have a hard time with FizzBuzz and other simple examples of looping, testing, and printing integers. This was true in 2007 when Coding Horror wrote this a famous blog post on Fizz Buzz, true in 2010 when DanSignerman famously asked StackOverflow about it, and true […]
iPhone to the Max
I’m on that Apple program that where you pay for an iPhone over time and you get the opportunity to update immediately when a new model comes along, as it does every year. While this is a very good deal for Apple, almost like a subscription service, it’s a good deal for me too. I […]
Is It 1998 Again?
Set the Dial to 1998 Let’s power up the time machine and take a quick trip back to the wide world of tech around 1998. Microsoft was the Khaleesi of software and controlled a vast empire through Windows, Office, and Internet Explorer. Microsoft marched its conquering army of apps over the desktop and through the […]
Swift Programming: Filtering vs For Loops
The Rise and Fall of Autocorrect
I’ve turned off “auto correction” on my iPhone and it’s a godsend. I still get predictive suggestions and spelling correction. But I no longer have to fight with autocorrect and end up with wrong but similar words in my emails and texts. When the iPhone first arrived in eight years ago we needed autocorrect because […]
The Secret to Swift is Enums
I’ve found the CS193P (Developing iOS 8 Apps with Swift) iTuneU class really helpful in wrapping my old Objective-C head around Apple’s new Swift programming language. Yes, I know we’re at iOS9 but the fundamentals of the class are still relevant and coaxing the code to compile in iOS 9/Swift 2.0 is a fun little […]