Month: February 2011

  • Objective-C Memory Management For Newbies

    Below you will find a list of memory management rules that will make your Coco2d game coding experience easier and your games less buggy. But before you dive in please read the caveats below: These rules are based on several sources written by engineers with much more experienced than me in Objective-C and Cocos2D development.…

  • Cocos2d Tip #1: Changing a Sprite’s Image Simply

    I’m writing an iPhone game using the Cocos2d-iPhone framework. It’s been smooth sailing except for one little detail: I want a sprite to change it’s image based on a touch. I think the problem is that there are a dozen ways to do this in Cocos2d. I wanted to find the simplest way to do…