Finally after 11 months I submitted my iPhone game, Dungeonators, to iTunes Connect for inclusion in the Apple App Store. I’m planning on giving it away so the “warcraft meets angry birds” funs is accessible to everyone! I hope it passes Apple’s review process 🙂
It took several attempts for me to get to “waiting for review status”. Here are the step I went through in hope that if you, in the near future, need to submit an app for the first time, you can succeed on your first attempt.
At this point set a cold beer within easy reach…
- Most of the info from Apple and the books on iPhone development is based on the old Xcode 3-based application submission process. Google Xcode 4 iTunes connect for the most recent tips. I’m not even going to include a link because the info goes stale fast. Just google it.
- Set your app’s pricing and metadata in iTunes connect. You’ll need a 512 x 512 icon too.
- Follow all the directions about distribution certificates and distribution provisioning profiles. Like a double-linked list your distro cert should point to your provisioning prof and vice versa.
- First create the distro cert via keychain access app on your map. Make sure there is key associated with your distro cert after you install it in your key chain.
- Second create your distro provisioning prof and install it in Xcode 4. Make sure your target’s code signing entitlements point to your distro provisioning profile for the release build.
- Clean and Archive your app with the Product menu in Xcode 4. The Archive scheme should be set to your release configuration.
- In the Organizer window validate and submit your app. You’ll need your iTunes Connect password.
- If you get the dreaded “invalid coding signing entitlements” don’t panic. It could mean a lot of different things. But if your iOS app is simple then it’s most likely Â the iCloud entitlement. (Google it for more info.)
- Go to App IDs in the provisioning portal. Scroll to the bottom. Click configure on the row that represents your app’s ID. Uncheck Enable for iCloud. Click Done. Create a new distro provisioning prof and reinstall it into Xcode 4. Go to iTunes Connect and reject your binary. Go back to Xcode’s Organizer window and do Validate and Submit again.
- If you get an invalid binary. Drink a beer and try again! (do while beer != empty)